Design
6 min read
The cheapest place to be wrong
A mock-up exists to make a disagreement concrete. Until something is drawn, everyone in the room is picturing a slightly different outcome and agreeing enthusiastically about it. The moment a layout appears, the real differences surface, which feels like friction and is actually progress arriving early.
The economics are simple. Moving a heading in a sketch takes a minute. Moving it in a design takes an hour. Moving it after the build, the copy approval and the content upload takes a week and some goodwill. Every hour spent mocking up is buying down a much more expensive hour later.
Three levels, used for different arguments
Rough sketches, to settle order and priority. Deliberately ugly so nobody discusses colour.
Flat visuals, to settle hierarchy, tone and typography with real words in place.
Applied and interactive mock-ups, to settle how something feels in the hand or on the shelf.

Use real content, especially the awkward content
The fastest way to produce a mock-up that lies is to fill it with ideal content. The perfect headline length, three products that all have images, a customer with a short name. Real life supplies the forty-character surname, the missing photograph, the empty state on day one and the error that arrives while a form is half filled.
We build those cases in early because they are where layouts break. A design that only survives the best example is not a design, it is a rendering.
A mock-up is not a picture of the finished thing. It is an argument you can point at.
What a good mock-up review looks like
One decision on the table at a time, stated out loud before anyone gives an opinion.
Two options where the difference is meaningful, not five where the difference is decorative.
Real copy, even if it is rough, because layout without words is guesswork.
A named decision-maker, so the session ends with something settled rather than noted.

For physical work, mock it up physically
Signage, packaging, vehicle livery and print behave differently in the world than on a screen. A colour that looks confident on a monitor can turn muddy on uncoated stock. Type that reads cleanly at full size can disappear at fifty metres. Printing a proof and standing back from it costs almost nothing and prevents the sort of mistake that arrives in a pallet.
For businesses around Chester and the North West where a van and a shopfront are doing most of the marketing, that half hour of physical proofing is often the highest-return part of the whole project.